Skip to content
/ coins Public

Game made with Redux and Phaser 2. Used Arcade Physics.

Notifications You must be signed in to change notification settings

pulpiks/coins

Repository files navigation

Cactus Game

Survive in the playing field and try to keep both the character's happy and enough money while cops try to illegally arrested you.

Play the game

gameplay screenshot

How to play

Your goal is to survive and reach the end, trying to save resources. It can be achieved by both:

  • increasing the number of cactuses
  • improving the mood of person
  1. The game is over when either person's mood reaches zero(the spripe gets blinking red tint) or he is out of money. Mind the progress bar in the top left corner.
  2. Person's mood decreases gradually while colliding policemen permanently. Cheer his up by colliding with kind passers(not clerks, not policemen) to raise the money.

Enemies

  1. Cops will be run into you on your way. If they catch you, you loose and becoming disabled(cooldown) for a few sec. You can jump over them if you have a good position.
  2. Clerks will affect your mood. So each clerk is unique on the map and is able to affect the mood only once even if the collision happens twice or more.

Good characters

  1. Squad from passers, looks like group of people in colorful skins. There are passers with posters with picture of Sentsov, pupils, etc. They collide the main person and donate money to your mission on impact. If you collide more then N passers you will get additional cash awards.

Tips

  • try to pick up left cactuses and thrown them accurately
  • try to stay on obstacles while cops are close to you and touch you

Controls

Keyboard

Arrows — move around
Up - press twice to jump higher A — throw cactus

Credits

Textures, graphics:

flaticon.com

Game engine:

Phaser.js

TODO

  • tslint, typescript rules
  • jest tests
  • notifications, messages' bus

About

Game made with Redux and Phaser 2. Used Arcade Physics.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published