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Max 4ds Tools

GitHub release (latest by date including pre-releases)

Max 4ds Tools is a plugin for 3ds Max written in MaxScript that adds support for Mafia 4ds model format.
It aims to provide an easy to use set of tools for either editing existing models or for creating them from scratch.
It's based on the work by Mr F, but almost everything has been rewritten and a lot of features were added.

2020-09-18_12-45-39_3dsmax

Features

  • Meshes, lods, billboarding meshes, instanced meshes
  • Sectors, portals
  • Custom skinned models
  • Editing of scene.4ds
  • Any mafia 4ds file can be opened without errors
  • Editing of object parameters, like lod fade distance, rendering flags...
  • Editing of materials
  • Scaling of geometry into preferred units (centimeters, meters, inches...)
  • Correct export of UVs and normals
  • Editing of glows - lamp glows, lens flare

Installation

Download here
Run the installer and restart 3ds Max

3ds Max 2009 or newer required. 3ds Max 2021 is the most tested version.

Usage

Open command panel and the utility panel, there you should see a "Max 4ds Tools" rollout.
To see textures, hit Customize in the top menu > Configure Project Paths > External files. And there add your Mafia "maps" folder.

See wiki for more information and tutorials.

Screenshots

2020-09-18_12-55-46_3dsmax

material flags

2020-09-18_13-08-33_chrome

2020-09-16_18-40-31_3dsmax

models made by huckleberrypie: 2020 08 06-09 2020 09 19-19 57_02 2020 09 19-19 39_01