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PD80_02_Bloom.fx Performance Enhancements #6

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@EricBanker12 EricBanker12 commented Aug 13, 2023

  • Removes unnecessary "Combine" render pass when BLOOM_USE_FOCUS_BLOOM = 0
  • Moves PreviousBLuma render pass from last position to first position, so only backbuffer render target is last pass, which skips ReShade silently rebuilding read-only backbuffer tex before next pass.

Improves performance by 12% (0.450 ms to 0.402 ms).

Improves performance by 12% (0.450 ms to 0.402 ms)

@EricBanker12 EricBanker12 marked this pull request as ready for review August 13, 2023 15:16
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