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Implement point() for webgl mode #2184

@kjhollen

Description

@kjhollen

Nature of issue?

  • Found a bug
  • Existing feature enhancement
  • New feature request

Most appropriate sub-area of p5.js?

  • Color
  • Core
  • Data
  • Events
  • Image
  • IO
  • Math
  • Typography
  • Utilities
  • WebGL
  • Other (specify if possible)

Feature enhancement details:

point() only works in 2D mode currently, but it would be great for WEBGL mode, too.

this is a somewhat self-contained issue and would be great for a new contributor who wants to write some webgl code, but maybe a little more work than some of the other issues I've labeled with level:beginner. see: WebGL Module Architecture for relevant documentation.

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