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Save and Load Game Data

Save and Load Game data with encryption for Unity3D.

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download GitHub GitHub release

Getting Started

using Prashant.SaveGameData;

then

GameData.Save(data,"yourpassword");

here data is an object of your "Data Class".

data = GameData.Load(data,"yourpassword");

pass the default data to create a new file if the file doesn't exist.

That's it.

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💾 Save and Load Game data with encryption for Unity3D.

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