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Alex Dixon edited this page Aug 21, 2020 · 15 revisions

pmtech is a lightweight code base with powerful features that can be used for games and real-time graphics applications. This project focuses on data-oriented and multithreaded systems with minimalistic c-style api's and a strong emphasis on performance.

There are a lot of existing game engines in the world, this project is just for fun to build something from the ground up. I am trying to apply my experience of 10+ years of professional game development to give myself a small code base which is packed with features so that creating ideas and prototypes is easy and simple but also allows me to delve in as close to the metal as possible.

The documentation for this project is not as thorough as larger or more established code bases, but due to the simple clean headers and api interfaces, along with 40+ sample projects which demonstrate all of the supported functionality... you should be able to easily get started.

Take a look at the links in this wiki to get started! Enjoy!

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