v8.0.0-rc.6
Pre-release
Pre-release
ℹ️ INFO
If you have any questions or issues we are actively monitoring our discord and github issues!
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Development Build:
Production Build:
Documentation:
- https://pixijs.download/v8.0.0-rc.6/docs/index.html
- Note: Documentation is still a WIP
Changed
🎁 Added
- Feat: Allow for localTransform calculations to be overridden by @GoodBoyDigital in #10134
- Feat: WebGL syncShader optimisation by @GoodBoyDigital in #10156
🐛 Fixed
- Fix: attribute locations not being set automatically by @GoodBoyDigital in #10143
- Fix: auto assignment of gpu pixi groups by @GoodBoyDigital in #10144
- Fix: masks not working correctly when sub rendering a container by @GoodBoyDigital in #10139
- Fix: geometry buffer should listen to change event by @GoodBoyDigital in #10140
- Fix: update shaders to use correct uniform names by @GoodBoyDigital in #10141
- Fix: texture.update() not correctly updating the texture by @GoodBoyDigital in #10133
- Fix: allow texture.from to accept resource directly by @Zyie in #10148
- Fix: add blend mode warning by @Zyie in #10149
- Fix: advanced blend modes not being bundled by @Zyie in #10152
- Fix: Garbage collection for Textures by @GoodBoyDigital in #10146
- Fix: culler no longer overrides visible property by @Zyie in #10154
- Fix: remove eval in workers by @Zyie in #10157
- Fix: Sprite width/height so they work like v7. by @GoodBoyDigital in #10142