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ltools

ltools is a collection of tools which help to localise an iOS app. At the moment, it consists of a header file with some macros, and a ruby script which will check whether the strings that the app uses actually exist.

L.h

To use L.h, add it to your project, and import it from your PCH file. You can then use the following macros:

NSString *myString1 = L(@"myKey"); // equivalent to NSLocalizedString(@"myKey", nil)
NSString *myString1 = LF(@"myFormattingKey", arg1, arg2); // equivalent to NSLocalizedString(@"arg1, arg2", arg1, arg2)
NSURL *myURL = LU(@"myURLKey"); // equivalent to [NSURL URLWithString:NSLocalizedString(@"myURLKey", nil)]

There are two advanteges to this: first, it is slightly quicker to type L than it is to type NSLocalizedString; and secondly it allows you to use L.sh.

L.rb

L.rb checks a strings file to see whether it contains all the keys defined in your app. To use it, add a "Run Script" build phase to your target which calls L.rb for your project:

ruby path/to/L.rb "My App.xcodeproj"

L.rb will inspect your project to find which files are included in a build, and to find where your localisable strings files are.

If you're using CocoaPods, then the path to L.rb is Pods/ltools/bin/L.rb. L.rb requires the 'xcodeproj' gem; if you're using cocoapods, then you already have it installed.

Once you've added the build phase, if you forget to include a key in one of your strings files, your build will fail. Make sure you add the phase to every target that you want to check!

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Tools to help localising an iOS app

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