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Releases: p-lr/MapCompose

2.12.2

07 Apr 08:03
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  • Add ability to fill a path with a color, as if the path was closed, using the new fillColor parameter of addPath api. The path then looks like a filled polygon. However, click handling is unchanged. So even if fillColor is set, click gestures are only handled along the path.
  • Uses Compose BOM 2024.04.00, Kotlin 1.9.23, Compose compiler 1.5.11

2.12.0

08 Feb 18:56
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  • Uses Compose BOM 2024.02.00, Kotlin 1.9.22, Compose compiler 1.5.8

2.11.1

28 Jan 12:24
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  • New reloadTiles api
  • Uses Compose BOM 2023.10.01, Kotlin 1.9.21, Compose compiler 1.5.7

2.11.0

01 Jan 09:42
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  • New apis to handle long-press on markers and paths: onMarkerLongPress and onPathLongPress
  • ⚠ The recently added onPathClickTraversal api is renamed onPathHitTraversal which takes an additional HitType parameter. Usages are straightforward to fix.
  • Uses Compose BOM 2023.10.01, Kotlin 1.9.21, Compose compiler 1.5.7

2.10.1

21 Dec 12:04
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  • Uses Compose BOM 2023.10.01, Kotlin 1.9.21, Compose compiler 1.5.7

2.10.0

19 Dec 12:31
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  • Add support for path dash pattern. See #104
  • Uses Compose BOM 2023.10.01, Kotlin 1.9.10, Compose compiler 1.5.3

2.9.8

07 Dec 08:26
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This is a bug fix release.

  • Fix #101 : Tiles of size smaller than specified to MapState are not garbage-collected
  • Fix #102 : Performance degradation when using null tiles
  • Uses Compose BOM 2023.10.01

2.9.7

26 Nov 17:26
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  • New api for getting the idle state as a StateFlow
  • Fix an issue with paths which caused the click to not being detected in some particular cases
  • Uses Compose BOM 2023.10.01

2.9.6

06 Nov 07:33
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  • Reduce memory usage when subsampling
  • New api for getting the idle state as StateFlow: MapState.idleStateFlow()
  • Uses Compose BOM 2023.10.01

2.9.5

28 Oct 17:19
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  • Update Compose BOM 2023.10.01