Pull requests: odamex/odamex
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Use R_BuildClassicPlayerTranslation from r_draw.cpp to use Vanilla palette indexing for select colour presets instead of RGB values.
#932
opened Dec 28, 2023 by
Acts19quiz
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Implement sv_curpwad to allow scripting based on wad names
#911
opened Sep 21, 2023 by
loopfz
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Bugfix: Items picked up by a player arent added to his local item count
#900
opened Sep 12, 2023 by
loopfz
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[BUGFIX] Fix monsters not activating online after a certain amount of players
#894
opened Sep 4, 2023 by
bcahue
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Update M_PlayerNameChanged to keep track of PSetupDepth and not immediately exit the menu.
#886
opened Aug 10, 2023 by
Acts19quiz
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Use OLumpName in place of some lump names that use char[8]/char[9]
#643
opened Mar 28, 2022 by
DeathEgg
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Generalize gameinfo from hardcoded presets to serialized MAPINFOs
#630
opened Mar 21, 2022 by
DeathEgg
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