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[FEATURE] Allow MAPINFO "sky2" and "doublesky" commands #920

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thefatwilly opened this issue Oct 21, 2023 · 2 comments
Open

[FEATURE] Allow MAPINFO "sky2" and "doublesky" commands #920

thefatwilly opened this issue Oct 21, 2023 · 2 comments
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Compat-ZD1.23 Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Subsystem-Scripting ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc. Type-Feature

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@thefatwilly
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Is your feature request related to a problem? Please describe.
Odamex to allow the mapinfo variables of "sky2" and "doublesky" to give mappers that want to have loads of variety in sky textures to be able to save some space in a wad by utilising the ability to 'graft' together sky textures in the MAPINFO lump. I.E. large map compilations and various CTF projects (like corectf) could seriously benefit from this and make downloading chunky wad files a little less tedious.

@rakohus
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rakohus commented Feb 12, 2024

@thefatwilly Could you provide some example wads that use these features?

@rakohus rakohus added Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Compat-ZD1.23 Subsystem-Scripting ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc. labels Feb 12, 2024
@thefatwilly
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This is apparently a rare zdoom feature to be used, so I will have to generate a wad to show. Otherwise most mappers simply use the skybox feature.

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Labels
Compat-ZD1.23 Component-Client Subsystem-Renderer Game rendering issues only. Do not include general video issues. Subsystem-Scripting ACS, MAPINFO, UMAPINFO, ZMAPINFO, ANIMDEFS, etc. Type-Feature
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