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Balance a Sphere Using Your Phone

Simple demonstration which enables you to control 3D elements using your mobile phone or tablet.

The live simulation becomes available at a web endpoint of your choice.

It mimics the movements you apply to your mobile device and challenges you to keep a sphere balanced on a horizontal plane.

Rudimentary physics and collision detection are used to simulate the interaction of the involved elements.

This small project represents my first contact with both WebGL, node.js and WebSockets.