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Game

Catch The Notes is a libgdx game. It has beautiful music and art.

You need to catch colorful raindrops with different types of shape: music notes, floral, sky and abstract in rhythm of the music.

Game has several musical compositions that provides a unique gaming experience, because the behavior of raindrops depends on the music.

Also game provides to load existing music files from a phone like media player.

Project Structure

  • CatchTheNotes project. The core of the game. This is non-Android library using only libgdx and several other libraries. Separated business logic from a particular platform allow to us run the game like desktop application on Windows/Max OS X/Linux or run the game on Android. It is very helpful to test application and maintain a code.
  • CatchTheNotes-desktop project. This is the desktop application project to run game on Windows/Max OS X/Linux, depends on the CatchTheNotes project.
  • CatchTheNotes-android project. This is a abstract android application project. We need it for build free or full version of the game later. Depends on the CatchTheNotes project
  • CatchTheNotes-android-free project. This is a free version of our game. We publish this project to a market. It depends on the CatchTheNotes-android project.
  • CatchTheNotes-android-full project. This is a full version of our game. We publish this project to a market. It depends on the CatchTheNotes-android project.

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