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4단계 - 로또(수동) #589

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4단계 - 로또(수동) #589

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@0923kdh 0923kdh commented Dec 30, 2022

안녕하세요 리뷰어님
이번에도 꼼꼼한 리뷰 부탁드려요 :)

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안녕하세요!

step4도 구현 잘하셨습니다! 몇 가지 코멘트를 남겼으니 확인 부탁드릴게요!

화이팅입니다 🥳🥳🥳

Comment on lines +13 to +20
val resultMap = mutableMapOf<LottoTicketResult, Int>()
lottoTicketBundle.lottoTickets.groupingBy { ticket ->
val intersectNumbers = ticket.intersect(winningBallResult.winningBalls)
val isBonusBallMatched = winningBallResult.bonusBall in ticket
LottoTicketResult(intersectNumbers.size, isBonusBallMatched)
}.eachCountTo(resultMap)

return LottoWinningResult(resultMap.toSortedMap(getTicketResultComparator()))

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Suggested change
val resultMap = mutableMapOf<LottoTicketResult, Int>()
lottoTicketBundle.lottoTickets.groupingBy { ticket ->
val intersectNumbers = ticket.intersect(winningBallResult.winningBalls)
val isBonusBallMatched = winningBallResult.bonusBall in ticket
LottoTicketResult(intersectNumbers.size, isBonusBallMatched)
}.eachCountTo(resultMap)
return LottoWinningResult(resultMap.toSortedMap(getTicketResultComparator()))
return lottoTicketBundle.lottoTickets.groupingBy {
val intersectNumbers = it.numbers.intersect(winningBallResult.winningBalls)
val isBonusBallMatched = winningBallResult.bonusBall in it.numbers
LottoTicketResult(intersectNumbers.size, isBonusBallMatched)
}
.eachCount()
.toSortedMap(getTicketResultComparator())
.run {
LottoWinningResult(this)
}

이렇게도 표현이 가능해보이네요~ 😊

그리고 LottoTicketResult를 만드는 부분에 대해서 LottoMachine에서 모두 해결하는 것보다는, LottoTicketResult에게 LottoTicketBundle과 WinningBallResult를 넘겨서 좀 더 객체 협력을 만드는 게 좋지 않을까요?

val numbers: Set<Int> = LottoNumberSelector.select(),
) : Set<Int> by numbers
val numbers: Set<LottoNumber>,
) : Set<LottoNumber> by numbers

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저번 리뷰 때 kotlin delegate 패턴에 대한 단점을 물어봤었죠~

제가 생각하는 delegate 패턴의 단점은 바로 delegate에 대한 대상의 API를 모두 사용할 수 있다라고 생각해요.

일반적인 객체는 객체 캡슐화에 대해서 내부에서는 사용하고 외부에서는 필요한 메서드만 사용할 수 있지만, delegate를 해버리는 순간 의미없는, 사용하지 않는 메서드까지 모두 외부에서 사용할 수 있기 때문에 외부에서 내부적인 부분까지 사용할 수 있어 객체간의 협력이 깨질 수도 있다고 생각해요~

Comment on lines +12 to +17
val lottoTickets: List<LottoTicket> = List(lottoTicketCount.autoTicketCount) {
val autoGenerateStrategy = lottoGenerateStrategyMap.getValue(TicketGenerateType.AUTO)
autoGenerateStrategy.generate()
} + List(lottoTicketCount.manualTicketCount) {
val manualGenerateStrategy = lottoGenerateStrategyMap.getValue(TicketGenerateType.MANUAL)
manualGenerateStrategy.generate()

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👍

@@ -1,18 +1,17 @@
package lotto.domain

import lotto.TicketResult
import lotto.common.LottoTicketPolicy

class StatisticalResultExtractor(

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해당 클래스는 LottoWinningResult 와 합쳐도 되는 부분이라고 생각되네요.

스크린샷 2023-01-01 오후 7 09 58

추가로 해당 부분은 LottoWinningResult 하나만으로도 모두 표현이 가능하지 않을까해요~

현재 의미가 중복되는 클래스가 너무 많아보이네요.

이 부분에 대해서는 충분한 설명이 필요하시다면 DM 부탁드립니다. 같이 이야기해보죠~

class LottoManualGenerateStrategy : LottoGenerateStrategy {
override val ticketGenerateType = TicketGenerateType.MANUAL
override fun generate(): LottoTicket {
val manualLottoNumberStr = readln()

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view에 대한 영역이 아닐까요?

Comment on lines +18 to +29
val lottoWinning = LottoMachine.process(
LottoTicketBundle(lottoTicketCount, listOf(LottoAutoGenerateStrategy(), LottoManualGenerateStrategy())),
WinningBallResult(
WinningBalls(
setOf(
LottoNumber(1), LottoNumber(2), LottoNumber(3),
LottoNumber(4), LottoNumber(5), LottoNumber(6)
)
),
LottoNumber(7)
)
)

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상세한 테스트 좋습니다! 단, 아래 테스트와 플로우가 겹쳐 보이지 않나요~?

겹쳐 보이는 부분에 대해서는 메서드화할 수 있지 않을까 하네요.

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2 participants