Written by ncolyer
A program that simulates and charts chorus flower growth
It records:
- Amount and position of chorus flowers and plants in minute intervals
- Average height, length, and width a fully grown chorus flower grows to
Will be optimised later using multi-threading to simulate batches of flowers at a time.
It works by generating a small section of the world using a 3D array that just stores which block is where.
Then it simulates random ticks using a random call for each x, y, and z value.
Replicates chorus flower growth code from deobfuscated Java game code.
Records data using normal arithmetic and variables (may need to use atomics if multi-threading).