Avid programmer and creator with a passion towards making video games, graphics programming and technology in general.
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GodotProceduralCubeTerrain
GodotProceduralCubeTerrain PublicThe beginnings of procedural cube (Minecraft-like) terrain in Godot.
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RandomTransactionGenerator
RandomTransactionGenerator PublicA website to randomly generate a transaction record for the Grocery Store Simulator database.
C# 2
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GraphicsFromScratch
GraphicsFromScratch PublicA raytracer and rasterizer from following "Computer Graphics From Scratch" by Gabriel Gambetta.
C++ 2
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