New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We鈥檒l occasionally send you account related emails.
Already on GitHub? Sign in to your account
TransformControls: fix some edge case transforms #27719
Open
AlaricBaraou
wants to merge
5
commits into
mrdoob:dev
Choose a base branch
from
AlaricBaraou:transformControls
base: dev
Could not load branches
Branch not found: {{ refName }}
Could not load tags
Nothing to show
Are you sure you want to change the base?
Some commits from the old base branch may be removed from the timeline,
and old review comments may become outdated.
Open
Changes from 3 commits
Commits
Show all changes
5 commits
Select commit
Hold shift + click to select a range
6aa02d4
TransformControls: fix rotated parented attached object snap
AlaricBaraou 1c453e6
TransformControls: fix rotated scene influence on transforms
AlaricBaraou 8bee424
Merge branch 'dev' into transformControls
Mugen87 4cd38c5
Merge branch 'mrdoob:dev' into transformControls
AlaricBaraou 86ec938
fix transform controls in transformed scene
AlaricBaraou File filter
Filter by extension
Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
I can confirm your PR fixes the issue but the approach isn't ideal, tbh. We need to find a solution without influencing how the world transformation matrix is computed.
If not, this will cause issues when we rethink the update matrix process and lifecycle in
three.js
and try to find a more optimized implementation. Ideally, components just request a world matrix and do not modify their computation.In other words,
TransformControls
has to work with an unmodified version of the scene's transformation hierarchy. Fixing the controls in combination with rotated ancestor nodes has to be done in a way that the rotation is correctly taken into account and not ignored.There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Would this match your requirements ?
If we replace my block
That way we don't influence how the world transformation matrix is computed, we just set the TransformControls local position.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
That looks indeed better.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Awesome!
I'll push that commit later today
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
updated, it should be good now 馃憤