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Unity compatible per-material render order support #16060

@0b5vr

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@0b5vr

Already discussed a bit on #14415

We already have renderOrder for meshes and groups,
but not for materials, which is supported by Unity (as renderQueue).
It would help sorting rendering order of multi-material meshes in certain condition.

I have no idea how much the idea makes good impact for us but I need this at least (🙄),
Since I have to display Unity-compatible stuff (I mean, VRM) on https://hub.vroid.com ...

demo below
https://codepen.io/FMS-Cat/pen/pYBwzw

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