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SuDoku

SuDoku is a Java implementation of the popular logic-based puzzle sudoku.

I built this for one of my university courses. The objectives of the course were:

  • implement basic user interfaces using a high-level programming language and interface toolkit;
  • understand and apply concepts of interface layout and event handling;
  • understand and apply concepts of various interface components such as buttons, lists, and windows
  • understand and appreciate the larger context in which interfaces are designed, implemented, and ultimately used. #cs338 - go dragons!

SuDoku Re-factored

This is one of my most memorable undergraduate projects and I enjoyed working on it. The final product had various issues and I am currently in the process of refactoring and improving the code.