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[WIP] candy:core:chat:invite triggerHandler #4

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@malakada malakada commented Jan 7, 2015

This trigger isn't referenced anywhere else inside of Candy Core.

@@ -482,9 +482,19 @@ Candy.Core.Event = (function(self, Strophe, $) {
}

if(directInvite.length > 0) {
fromUser = Candy.Core.getRoster().get(msg.attr('from'));
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So, open question (including @bklang): how do we treat users who aren't in our roster? Do we pass through the JID instead of a Contact, or do we pass something API-compatible with Contact but which nevertheless indicates absence of full details from the roster and is scoped only to this event?

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I am inclined to think something API-compatible with a Contact, but with the missing fields returning nil/undefined or empty strings. May also add a boolean for "in roster?"

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👍

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Also 👍

@malakada malakada force-pushed the feature/triggerhandler_candy_core_chat_invite branch from b01d6f9 to 55ae884 Compare January 9, 2015 19:18
@@ -264,6 +264,7 @@ Candy.Core.Event = (function(self, Strophe, $) {
},

_addRosterItem: function(item) {
item.inRoster = true;
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The item here comes directly from a callback on Candy.Core.getConnection().roster, so I'm making an assumption that if it's coming all the way to _addRosterItem() that it's for someone who can be safely said to be in our roster. It can get here either through it's sibling _addRosterItems() or through a direct callback created in Candy.Core.Action.Jabber.Roster().

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👍

@malakada malakada force-pushed the feature/triggerhandler_candy_core_chat_invite branch from 55ae884 to 3d9ee4a Compare January 9, 2015 19:26
@@ -472,9 +481,11 @@ Candy.Core.Event = (function(self, Strophe, $) {
reason = reasonNode.text();
}

fromUser.jid = mediatedInvite.attr('from');
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Why would we modify a contact's JID?

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In this case, because it's empty. It's being set above as a blank new Candy.Core.Contact and that data isn't set. Because there are two paths here, --oh. Hi. I meant to remove this line when I gave up on trying to consolidate it into one place before the if's and just put them in separately. Thanks. :)

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malakada commented Jan 9, 2015

Our only plugin that uses candy:core:chat:invite is AutoJoinInvites. The change would be straightforward.

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3 participants