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godot-game-boilerplate

This is a simple Godot 3.2 engine project including dummy menus (main menú, credits and how to play) and a dummy main scene.

This project also includes a simple export.sh script (Linux only) for exporting project to multiple platforms (Windows, Linux and HTML).

Exporting (Linux only)

  1. Set the environment variable to a path pointing to Godot Engine executable. ie.

     export GODOT_EXECUTABLE=<path-to-godot-engine>
    

    For example:

     export GODOT_EXECUTABLE=/opt/godot-engine/Godot_v3.0.6-stable_x11.64
    
  2. Run the export script. Packages will be generated in export/ and export/zip directories.

     bash export.sh <game-name> <version>
    

    For example:

     bash export.sh awesome-game v1.0
    

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Godot Engine project boilerplate including menus and a dummy main scene

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