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This repository has been archived by the owner on Feb 19, 2021. It is now read-only.

minotopiame/FlexPipe

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This project is no longer maintained. Use https://github.com/PaperMC/Waterfall instead.

FlexPipe

The flexible pipe to coordinate masses of players to the right spigot.

Build upon BungeeCord, FlexPipe is created to provide optimizations, more stability and security. Originally built for minotopia.me (no longer operating), FlexPipe's changes to BungeeCord are well tested and properly documented. Due to the patch system, updates of BungeeCord are automatically reflected in the newest builds.

What is it?

BungeeCord and therefore FlexPipe is a server portal system that can be used to let players teleport between multiple minecraft servers, preferably spigot servers (and derivates). It does so by letting the client think its a world change while the system disconnects from the previous minecraft server and connects to the target minecraft server.

Features

Complete patch list

Here is a list of notable changes done in FlexPipe, see individual patches for people who helped out:

  • Join throttle applied as early as possible
  • Throttle tab completion as some plugins might get overloaded if its spammed
  • Differentiate between pings ad joins in logging, possibility to turn off ping logging
  • Allow modification of the module source url
  • Option to turn off module downloading / updating
  • Tweaking netty values to be optimal
  • Ability to edit bungeecord messages without modifying the jar
  • Resolve possible deadlock
  • Little optimizations
  • Lower log output on invalid packet order
  • Close connections without a half-second delay
  • Keep compatibility with older pinging tools for version 1.8
  • Validate compressed packets against compression threshold
  • Be more strict when validating chat
  • API for unusual behaviour detection
  • Speed up event handling through usage of dynamically created classes (faster than optimized reflection)
  • Don't copy memory where possible
  • Massively reduce memory usage when scoreboard plugins create many teams
  • Allow the console to tab-complete

Download

Not available, project is no longer maintained.

Usage

Simply download your FlexPipe.jar and start it with java once. Then you can find additional configuration options in your config.yml file. I suggest to turn on automatic module updates to recieve module updates automatically after downloading a new FlexPipe.jar

Compilation

This project uses maven to handle its dependencies.

The compilation of FlexPipe is fairly easy. At first you need to clone this repository with git. Then you need to execute ./reset-apply-build.sh in a bash environment. You can get it on windows mostly by right-clicking in the file explorer and selecting "Git Bash". The final files are copied into the target folder.

Be careful if you have done changes in the BungeeCord folder which are not saved as a patch yet. In that case, never run ./reset-apply-build.sh or ./reset.sh, these will reset your changes to BungeeCord. You should then only run ./build.sh instead to compile flexpipe.

Contribution

We would really appreciate it if you take part in developing FlexPipe. Here is how to do it:

  1. Fork FlexPipe.
  2. Compile the project once (see above).
  3. Go into the bungeecord folder.
  4. Edit what you want, but
    • before you edit, start an interactive rebase on origin/master to edit the commit/patch you want to edit, or
    • change anything that's not related directly to a previous commit and commit your changes.
  5. Run ./format-patches.sh
  6. Commit the changes of the patch files to your FlexPipe fork and create a pull request to FlexPipe. Optionally you can exclude any patch file where only line numbers and git hashes changed.
  7. Thanks!

About

FlexPipe is a patch based fork of BungeeCord, it provides +stability, +security, +speed

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