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MixedRealityToolkit-Unity for Unity 2017.1.1f1

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@StephenHodgson StephenHodgson released this 13 Sep 02:52

Latest Release of the HoloToolkit for Unity 2017.1.1f1

  • (#854) Fixed UAudioManager Editor Bug and added Test Scene for UAudioManager.
  • (#852, #864) CameraCache utility that replaces Camera.main.
  • (#888, #929) Update Editor to 2017.1.1f1 for Security Update & VS 2017 15.3 compatibility.
  • (#874, #924) Refactored TapToPlace.
  • (#904) Fixed 3dText multi pass and single pass stereo rendering.
  • (#887, #955) Updated and refactored Editor Utilities.
  • (#930) Fixed mismatched Mic network stream.
  • (#747) Added persistent keyword capability.
    • Removed obsolete warnings from scene loader.
  • (#927, #935) Added confidence level to keywords.
  • (#905, #960) Added some Enhanced 3D primitives.
  • (#965) Fixed IL2CPP build errors.
  • (#931, #967) Fixed and updated example scenes.
  • (#962) Fixed Quality Settings regression.
  • (#742) Update to WorldAnchorManager and added MultiLens capabilities.

Breaking Changes

  • GameObjects that utilize the WorldAnchorStore need to have unique names.
    • This is important so you can spawn identical objects across the network without needing to know the anchor names ahead of time.