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DX Compiler release for June 2021

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@hekota hekota released this 08 Jul 17:59
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DX Compiler release for June 2021. Contains bug fixes and improvements, such as:

  • Improved dead code elimination
  • Fixes compilation regression impacting Gather offsets
  • DXIL library linking improved and added to dxc.exe with -link option
  • Reflection size reduction for some cases
  • Improved error handling

The package includes dxc.exe, dxcompiler.dll, corresponding lib and headers, and dxil.dll.

The new DirectX 12 Agility SDK is required to run shader model 6.6 shaders.

SPIR-V: Per community request the SPIR-V backend of the compiler has been enabled in this release. Please note that Microsoft does not perform testing/verification of the SPIR-V backend.