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michaelkolesidis/scratch-bonanza

Scratch Bonanza Logo

An online scratchcard game. Do you feel lucky?

Buy Me a Coffee at ko-fi.com

There are five different rewards with different sounds, 1πŸͺ™, 10πŸͺ™, 100πŸͺ™, 1000πŸͺ™ or 0🍌. It is a full-stack implementation, with the rewards generated on the server.

Instructions

In order to run the project locally you need to start both the client (this repository) and the server, that can be found in its own repository, Scratch Bonanza Server.

1. Start the server.

2. Install the project dependencies:

yarn

3. Start Vite:

yarn dev

Demo

There is also an online deployment of Scratch Bonanza that can be found in here. The online version is deployed in Vercel and is configured to use an online deployment of the server, deployed in Render.

When using the online version, you should note that loading the first scratchcard will usually take around 30-50 seconds, as the project is hosted using the free tier of Render, thus the server sleeps when inactive. On rare occasions, the server might take up to 5 minutes to respond to the first call.

Features

Architecture

  • Three game phases: ready, playing, ended
  • Total number of coins won saved both in state and in local storage
  • Number of scratchcards used saved both in state and in local storage
  • Clear data functionality

Gameplay

  • Each scratchcard features four scratchable areas that have a reward hidden underneath
  • Five different reward options: 1πŸͺ™, 10πŸͺ™, 100πŸͺ™, 1000πŸͺ™ or 0🍌

UI/UX

  • New game and restart functionality
  • Stats bar at the bottom displaying total coins won and total scratchcards used
  • New button is active only when all four areas have been scratched
  • Help modal available in all screens
  • Responsive for mobile (iPhone 13 Pro and iPhone SE) and desktop
  • Animated logo

Sound

  • Scratching sound while scratching implemented both on touch and on non-touch devices
  • Four different sounds when revealing an award (a sound for 0 bananas, a sound for 1 coin, another sound for 10 coins, and another sound for 100 and 1000 coins)
  • Sound when a new card loads

Screenshots

Demo

Home screen

Play screen idle

Play screen scratched

Help

Technologies

The core technologies of Scratch Bonanza are JavaScript, CSS and the Canvas API. The following libraries and tools are used:

Name License Description
TypeScript MIT A strongly typed language that builds on JavaScript
React MIT Component-based, front-end interface library
React Router MIT Declarative routing for React web applications
React Scratchcard MIT A scratchcard component for React
Zustand MIT State management
Vite MIT Frontend development tooling
Vitest (Planned) MIT Unit test framework powered by Vite
React Testing Library (Planned) MIT Testing utility

Roadmap

  • Testing
  • Different game modes with different sets of awards
  • Credits
  • Translations

Software Used

A non-exhaustive list of all the software that was used during the development of Scratch Bonanza.

  • Visual Studio Code
  • Inkscape
  • Audacity
  • Google Chrome
  • Microsoft Edge
  • Mozilla Firefox

πŸ’– Support the Project

Thank you so much for your interest in my project! If you want to go a step further and support my open source work, buy me a coffee:

Buy Me a Coffee at ko-fi.com

See Also

License

Copyright (c) 2023 Michael Kolesidis
Licensed under the GNU Affero General Public License v3.0.