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dvisvgm 3.3

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@mgieseki mgieseki released this 10 Apr 13:53
· 14 commits to master since this release
  • Added file dvisvgm.map to the default font map files being looked up automatically. It can be used to add font mappings which should always be taken into account when dvisvgm is called.
  • Added evaluation of #include and #includefirst present in font map files to allow for including the contents of other map files.
  • The conversion of CMYK colors to RGB has been modified so that the resulting colors are now close to those created by Ghostscript and most PDF viewers. Previously, a simple mapping of the color components, like $\mathrm{cmyk}(1,0,1,0)=\mathrm{rgb}(0,1,0)$ for green, was used. Ghostscript, in contrast, applies ICC profiles to display colors as produced by a designated printer.
    Here's an example showing the results of the old (left) and the new CMYK to RGB color conversion applied to a Coons shading patch:

  • Fixed the initialization of a transformation matrix which led to invalid bounding boxes when converting a sequence of DVI pages (#268).
  • Fixed the computation of internal Coons tensor points.
  • Updated the bundled GoogleTest to version 1.12.1.