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@mcgrew mcgrew released this 30 Nov 23:30
· 62 commits to master since this release
  • Entirely new web-based user interface
  • Added tri-state flags for most options. This allows an option to randomly be on or off.
    • Two flags are exceptions, which are "partial" flags
      • "Summer Sale" will only discount about half of the items when set to "partial"
      • "Treasure Guards" will set only about half of important items to be guarded.
  • Added tracking of certain stats which will be displayed after the game ending. The following are tracked:
    • Encounters, defeats, and deaths for each monster.
    • The number of times you used each spell.
    • Deaths - The number of times you died.
    • Attacks - The number of times you used the "Attack" command.
    • Crits - The number of times you had an "Excellent Move".
    • Dodges - The number of times an enemy dodged
    • Blocks - The number of times you were prevented from running.
    • Ambushes - The number of times a monster attacked you first.
    • Bonks - The number of times you ran into an obstacle.
    • Play time - In game play time from when you selected message speed until the "Until the dragons return again" text displays.
      • This includes time on the title screen if you have started the game and then reset.
  • Added a flag for enabling random chest placement.
  • Added stair shuffle to randomize where dungeon stairs go.
  • Added alternate algorithm for determining run chances.
    • With this flag on, chances of running will be determines by which map you are on rather than the monster difficulty.
    • This is the same algorithm used when "Random Monster Stats" is on.
  • Added "Summer Sale" flag which will discount all weapons and armor by 35-65%
  • Added "Random Map Size" option to allow generation of smaller maps.
  • Added "Treasure Guards" where a mid-level spike encounter will guard important items.
    • Guarded items are Erdrick's Armor & Sword, Silver Harp, Erdrick's Token, and Stones of Sunlight.
  • Added "Randomly Rotate/Mirror Dungeons" which will change the orientation of dungeon maps
    • Maps can be rotated 90, 180, or 270 degrees in addition to being vertically or horizontally mirrored.
  • Added a summary tab which will display a summary of what options are set to.
  • Added sorting of player inventory based on item index
  • Added display of what spells you learned at level up (instead of "thou hast learned a spell").
  • Added support for 2-byte XP and Gold drops from monsters
    • Red Dragons now give 350 XP.
    • Golems now give 350 XP.
    • Goldmen now give 650 GOLD.
  • Adjusted the player strength growth curve.
  • Adjusted the curves for random XP and Gold drops for monsters based on the new values.
  • "Short Charlock" now includes the top floor of Charlock unless "Stair Shuffle" is also on.
  • Added new sprites:
    • FF4 Edge
    • Plumplim
    • DoaE Guan Yu
    • DoaE Zhang Fei
    • DoaE Zhao Yun
    • DoaE Huang Zhong
    • DoaE Ma Chao
    • DoaE Zhuge Liang
    • DoaE Jiang Wei
    • DoaE Lu Bu
    • Bo Jackson
    • Jerry Rice
    • Barry Sanders