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1.0 Release Candidate 1! Randomly Generated Map & More!

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@mcgrew mcgrew released this 12 Jan 06:34
· 602 commits to master since this release

Generated Overworld!

A new overworld map can be generated with each seed. This is enabled by default
The enemy for forced encounters are now randomized in ultra mode. Also, on generated maps, the golem encounter is moved into Charlock's Throne Room (kind of a miniboss guarding Dragonlord).

No more command line needed!

When the randomizer is run without options (or drag & drop), you will be prompted for options, removing the need to run from the command line to customize options.

Other stuff...

Random enemies in Charlock are now limited to Werewolf and above for ultra mode (it was too easy).

The token location (or whatever replaces it) is now randomized. An NPC in Cantlin will tell you where it is.

Fixed a grammatical error which has irritated me since 1989.