Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Initial work on ultra randomize mode Player stats, spell learning, enemy zones, and enemy patterns can now be randomized in an "anything goes" fashion Changed --enemies to --zones Some minor tweaks to enemy zone randomization in normal mode
- Loading branch information
Showing
2 changed files
with
131 additions
and
73 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters