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Minor change to mapping
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Should make locations in vanilla map less even likely to be in
abnormal locations.
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mcgrew committed Feb 28, 2021
1 parent bf3c23e commit 545009a
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion common/build.h
@@ -1,2 +1,2 @@
/* This file is generated by git */
#define BUILD "505"
#define BUILD "506"
2 changes: 1 addition & 1 deletion common/map.c
Expand Up @@ -341,7 +341,7 @@ static void map_find_land(dw_map *map, int one, int two, uint8_t *x, uint8_t *y,
int spot_index, loop = 0;

for (;;) {
if (!ignore_vanilla && !RANDOM_MAP(map) && loop < 50) {
if (!ignore_vanilla && !RANDOM_MAP(map) && loop < 200) {
spot_index = mt_rand(0, VAN_SPOT_COUNT-1);
*x = vanilla_spots[spot_index][0];
*y = vanilla_spots[spot_index][1];
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