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libmpq is a library for manipulating MPQ (MoPaQ) archives, which are used by Blizzard in most of their games (e.g., Diablo, Diablo 2, StarCraft, WarCraft 3, and World of Warcraft).

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mbroemme/libmpq

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Introduction
============

'libmpq' is a library which can be easily used in own applications
to extract, create or manipulate MoPaQ mpq archives.

MPQ, or MoPaQ, is a proprietary archive format created by
Mike O'Brien, the man hailed as Blizzard's multiplayer engine
genius, back in 1996 as a general purpose archive for use with
Diablo, and named narcissistically for its creator
"Mike O'brien PaCK". The copyrights to it, however, are held by
Havas Interactive, Blizzard's parent company. The archive format
is used by many Blizzard titles like Diablo, Diablo 2, Starcraft,
Warcraft 2: BNE, a newer version in Warcraft 3 and World of
Warcraft (WoW).

Manual
======

Since version 0.4.0 the 'libmpq' package comes with a manpage for
every library function. If you use 'libmpq' first time it is a good
idea to read the `FAQ' file.

Reporting Bugs
==============

Bug reports for 'libmpq' can be send to me directly.

    * Maik Broemme <mbroemme@libmpq.org>

Enjoy!

Maik Broemme <mbroemme@libmpq.org>
http://libmpq.org/

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libmpq is a library for manipulating MPQ (MoPaQ) archives, which are used by Blizzard in most of their games (e.g., Diablo, Diablo 2, StarCraft, WarCraft 3, and World of Warcraft).

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