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#BMYCircularProgressPullToRefresh

Pull to fresh with circular progress view as used in the Beamly iOS app.

1

This version of the pull to refresh feature can be used both on UITableViews and UICollectionViews and it has been inspired by Sam Vermette's SVPullToRefresh.

When dealing with a custom pull to refresh view, often the native UIRefreshControl is not ideal as it is not customizable. A common customization besides the pull to refresh, is to have a circular progress view with the logo of the app to show during the dragging.

Try out the included demo project.

Simple usage:

  • copy all the classes in the BMYCircularProgressPullToRefresh folder into your project
  • import BMYCircularProgressPullToRefresh.h in your (view controller) class
  • add the pull to refresh feature as so (you probably want to do to in the viewDidLoad method):
UIImage *logoImage = [UIImage imageNamed:@"bicon.png"];
UIImage *backCircleImage = [UIImage imageNamed:@"light_circle.png"];
UIImage *frontCircleImage = [UIImage imageNamed:@"dark_circle.png"];
        
BMYCircularProgressView *progressView = [[BMYCircularProgressView alloc] initWithFrame:CGRectMake(0, 0, 25, 25)
                                                                                  logo:logoImage
                                                                       backCircleImage:backCircleImage
                                                                      frontCircleImage:frontCircleImage];
   
[self.scrollView addPullToRefreshWithHeight:60.0f actionHandler:^(BMYPullToRefreshView *pullToRefreshView){
	// reload logic, call the following line when work is done 
    [pullToRefreshView stopAnimating];
}];
    
[self.scrollView.pullToRefreshView setProgressView:progressView];
- (void)dealloc {
    [self.scrollView tearDownPullToRefresh];
}

#Licensing

This project is licensed under the BSD 3-Clause license

#Contributions

Note that we are not accepting pull requests at this time.

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