Skip to content

martinexner/vollgas

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

17 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

vollgas

Build Status

What

vollgas is a very basic, completely browser-based simulator for logic gates and circuits thereof. It compiles circuits to WebAssembly modules (version 1.0 a.k.a. MVP) for faster execution and can visualize their simulation using WebGL (via PixiJS). The non-graphical part can also be run in Node.js.

Where

Demos are available at https://martinexner.github.io/vollgas/.

Why

Because I wanted to verify that it is possible to completely simulate the circuit of the Micro16 microprocessor (slow demo, fast demo) as taught in Technische Grundlagen der Informatik on the TU Wien (minus the external memory access). As it turns out it is, with non-graphical performance (demo) ranging from around 50 instructions simulated per second on a Nexus 5 to up to 800 on modern computers.

How

Building

To build the demo:

  1. Get npm
  2. cd into the project's root directory
  3. Install dependencies by running npm install
  4. Build the project by running npm run build (or npm run build-prod for a production build)

Step 4 will first compile the typescript files to javascript and then bundle them together via webpack. The resulting javascript bundle will be written to docs/vollgas.js. Open docs/demo.html in a browser to run the default demo or docs/index.html to see all demo circuits.

Using the demo

By default, the demo will slowly simulate running R0 = R0 + 1 in an endless loop on the Micro16 microprocessor. Different simulations can be run by appending a fragment identifier to the URI that is used to open docs/demo.html in a browser:

  1. R0 = R0 + 1 endless loop, fast: docs/demo.html#fast
    This is the same simulation as the default (when no fragment identifier is given), but with zero-delay wires and executed much faster.

  2. Slow microcode simulation: docs/demo.html#<hexdigits>
    By appending a multiple of 8 hex digits as fragment identifier, any Micro16-microcode can be simulated. For example, docs/demo.html#081CED00681BBE00 will run R0 = -1 + 1; R1 = 1 + R1 in an endless loop. See Microcode for details.

  3. Fast microcode simulation: docs/demo.html#fast:<hexdigits>
    Like the above, but with zero-delay wires and faster.

  4. Circuit description via JSON: docs/demo.html#json:<json>
    Simulates any circuit described using the circuit description JSON format. See JSON for details.

  5. Circuit description via grammar: docs/demo.html#<grammar>
    Simulates any circuit described using the circuit description grammar. See Grammar for details.

Microcode

The Micro16 microcode consist of one or more microinstructions, each 32 bits in length. The microinstruction layout is the original Micro16 microinstruction layout with those bits responsible for external memory access ignored:

bit usage bit usage
0 unused 16 B register
1 conditional branching 17 B register
2 conditional branching 18 B register
3 ALU operation 19 B register
4 ALU operation 20 A register
5 shift 21 A register
6 shift 22 A register
7 unused 23 A register
8 unused 24 branching address
9 unused 25 branching address
10 unused 26 branching address
11 unused 27 branching address
12 S register 28 branching address
13 S register 29 branching address
14 S register 30 branching address
15 S register 31 branching address

JSON

Any circuit can be described for simulation using JSON. For example, the circular NOR demo can be described as:

{
    "config": [],
    "elements": [
        {
            "name": "n0",
            "type": "nor",
            "parameters": [],
            "base": {
                "x": 100,
                "y": 100
            },
            "outsideInputs": [],
            "externalOutputs": [],
            "wires": [
                {
                    "outputIndex": null,
                    "more": null,
                    "coordinates": [
                        {
                            "x": {
                                "delta": 50,
                                "from": "prev"
                            },
                            "y": "prev"
                        },
                        {
                            "x": "prev",
                            "y": {
                                "delta": 50,
                                "from": "prev"
                            }
                        },
                        {
                            "x": "next",
                            "y": "prev"
                        },
                        {
                            "x": {
                                "delta": -50,
                                "from": "next"
                            },
                            "y": "next"
                        },
                        {
                            "name": "n0",
                            "connector": "input",
                            "index": null
                        }
                    ],
                    "initialValue": null
                }
            ]
        }
    ]
}

Which translates to:

  • a gate with name n0
  • of type nor
  • based at (100, 100) in the visualization canvas
  • with one wire going from the coordinates of its next unconnected output (= output 0) ...
    1. ... to a point whose X coordinate is the previous point's X coordinate plus 50 and whose Y coordinate is the same as the previous point's Y coordinate (= go 50 pixels to the right), ...
    2. ... to a point whose X coordinate is the same as the previous point's X coordinate and whose Y coordinate is the previous point's Y coordinate plus 50 (= go 50 pixels down), ...
    3. ... to a point whose X coordinate is the same as the next point's X coordinate and whose Y coordinate is the same as the previous point's Y coordinate (= go to the left), ...
    4. ... to a point whose X coordinate is the next point's X coordinate minus 50 and whose Y coordinate is the same as the next points Y coordinate (= go up), ...
    5. ... and finally into the next free input connector of the gate with name n0.

The typescript type for this is GrammarParser.Parsed, see src/ts/grammar/GrammarParser.ts.

Removing line feeds and indentation of this JSON object leaves us with the following single line, which can be passed to docs/demo.html via the fragment identifier for running the circular NOR demo:

{"config":[],"elements":[{"name":"n0","type":"nor","parameters":[],"base":{"x":100,"y":100},"outsideInputs":[],"externalOutputs":[],"wires":[{"outputIndex":null,"more":null,"coordinates":[{"x":{"delta":50,"from":"prev"},"y":"prev"},{"x":"prev","y":{"delta":50,"from":"prev"}},{"x":"next","y":"prev"},{"x":{"delta":-50,"from":"next"},"y":"next"},{"name":"n0","connector":"input","index":null}],"initialValue":null}]}]}

Grammar

There is a grammar defined in src/grammar/grammar.ne which, like the JSON format, can be used to describe any circuit for simulation, but in a much more compact way. For example, the same circular NOR demo as used in the JSON section above can be described as n0*nor*@100:100*p+50:p~p:p+50~n:p~n-50:n~n0 using the grammar, which translates to the exact same circuit as in the JSON section above. In fact, during simulation setup, parsing this description via the grammar yields the exact same object as is represented using JSON above.

Using the JavaScript API

See src/ts/Vollgas.ts. Also see the source of the circular NOR javascript API demo and the manually-stepped circular NOR javascript API demo.

Internals

In vollgas, circuits consist of logic gates connected through wires:

Wires

Wires are just ring buffers delaying some output of some gate before forwarding it as input to some other gate. They are useful for visualizing slow circuit simulations, because you can "watch" the output signal of one gate travel through the wire towards the input of another gate.

For fast simulation, wire delays can be set to zero, in which case gates read other gates' outputs directly and wires just visualize their gate's current output signal which they would normally be delaying (if graphical visualization is enabled at all), resulting in zero simulation cost for wires.

Logic gates

Logic gates have zero or more inputs and zero or more outputs. Typically, gates calculate their output(s) based on their input(s).

Every logic gate is one of the following two things:

  1. Either a NOR gate, or
  2. a circuit of one or more connected, other logic gates.

Therefore, every circuit ultimately consists of NOR gates only.

The simplest example for this is the OR gate. Based on the equivalence of (a OR b) = (not (a NOR b)), the OR gate simply consists of two connected NOR gates: A NOR gate with one or more inputs, whose output is connected to a second, single-input NOR gate. The OR gate's inputs are passed through to the inputs of the first NOR gate and the OR gate's output is taken from the second NOR gate's output. This can be seen here.

Simulation

Because of this design, simulation of the logic gates boils down to repeating this over and over again:

  1. For every NOR gate in the circuit,
    1. copy relevant signals from other gates' outputs or from wires' ends and store them locally
  2. Again for every NOR gate in the circuit,
    1. NOR the previously copied signals
    2. Write the result as new output

If there are wires with non-zero delays, the following has to be done additionally every time the above is repeated:

  1. For every wire in the circuit,
    1. copy relevant signals from gates' outputs or from other wires' ends and store them locally
  2. Again for every wire in the circuit,
    1. Pop the oldest signal(s) from the ring buffer and write them as new output(s)
    2. Queue the previously copied signal(s) into the start of the ring buffer

Circuit compilation

Luckily, both the updating of the gates and the updating of the wires can be done pretty fast by compiling the steps for every gate and every wire into a WebAssembly module and running that module.

For example, the following is the compiled WebAssembly code that is used to update a circuit that consists of one NOR gate having its output connected to its own input via a zero-delay wire (demo):

   # copy relevant output signals (= the own output in this case) and
   # store them locally:

0: i32.const 0                   # at address 0 ...
1: i32.const 0                   #   | from address 0 ...
2: i32.load8_u offset=9 align=1  #   | ... with offset 9 read one byte
3: i32.store8 offset=8 align=1   # ... with offset 8 write the byte from line 2

   # calculate the new output signal based on the input signal previously
   # copied and stored locally:

4: i32.const 0                   # at address 0 ...
5: i32.const 0                   #   | from address 0 ...
6: i32.load8_u offset=8 align=1  #   | ... with offset 8 read one byte ...
7: i32.eqz                       #   | ... and return 1 if it equals zero,
                                 #   |     return 0 otherwise (= NOT)
8: i32.store8 offset=9 align=1   # ... with offset 9 write the byte from line 7

For the same circuit but with a delaying wire, see the circular NOR demo.

License

This project is released under the GNU Affero General Public License version 3, see the LICENSE file.

About

A logic gate circuit simulator for web browsers and Node.js using WebAssembly and WebGL

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published