Releases: markus-wa/demoinfocs-golang
Releases · markus-wa/demoinfocs-golang
v4.2.0
Go Get
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/demoinfocs@v4.2.0
New features
- Added
PlayerSound
event - thanks @mateusmaia
Fixes
- Fixed incorrect stringtables parsing leading to corrupted data or missing players
- Fixed possible missing
PlayerConnect
events - thanks @BestAwperEver - Fixed
hostage.Leader()
possiblynil
v4.1.3
Go Get
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/demoinfocs@v4.1.3
Fixes
- Fix panic since the 25/04/2024 CS2 update - #527
New features
- Skip unknown protobuf demo commands messages and warn (
WarnUnknownDemoCommandMessageType
) - this will prevent panicking when a new message is added in the future
v4.1.2
v4.1.1
v4.1.0
v4.0.5
v4.0.4
v4.0.3
v4.0.2
Go Get
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/demoinfocs@v4.0.2
Fixes
- Updated for compatibility after CS2 update of 6th Feb 2024 #501 - thanks @makindotcc ❤️
- Fixed player team assignment sometimes being off #492 #494 - thanks @akiver
- Fixed parsing of demos with sv_hibernate_when_empty #460
- Fixed possible invalid weapon in
Kill
events #496 - thanks @akiver
Acknowledgements
Thanks to everyone on Discord who was involved in discovering the fix for this update ❤️
v4.0.1
Go Get
go get -u github.com/markus-wa/demoinfocs-golang/v4/pkg/demoinfocs@v4.0.1
Fixes
- fix: panic on bot_takeover events
- fix: possible invalid pawn entity
- fix: Participants().Playing() may returned disconnected players
- fix: weapon may be incorrect in kill events
- fix: possible panic due to incorrect weapon's owner
Acknowledgements
Thanks to @akiver for their contributions to this release ❤️