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Razor v1.6.9.21

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@markdwags markdwags released this 27 Feb 18:55
· 229 commits to master since this release

This update focuses more on the Razor Scripting Engine with a variety of bug fixes and enhancements, among a few other new items.

  • Fixed issue with setvar and similar named variables
  • spirit and forensic are valid skill entries for scripting
  • Added queued expression to scripting
  • Removed global script range checkboxes, review the guide for the correct syntax
  • Fixed drop command to check for the correct params
  • lifttype will default to 1 if not value is provided
  • Import/export agents from the UI by clipboard or other profiles
  • findtype supports the backpack param
  • lift and lifttype will correctly wait before continuing
  • dress and undress will also correctly wait before continuing
  • waitforsysmsg, waitforgump, waitgformenu, waitforprompt will accept a timeout param
  • Check if a spell needs channeling before triggering unequip (thanks @sorsarre)
  • Counters correctly save when you click Save
  • Added clearall command. See scripting guide for details
  • Target Closest Friendly Humanoid will only target a humanoid
  • Updated target command with new features. See scripting guide for details
  • Added support for @ quiet prefix for commands
  • Added clearhands command to drop what you have in your hands
  • dclick now supports left, right and hands to use an item in your hand
  • Added virtue command to invoke honor, valor or sacrifice
  • Cancel Target will cancel setting a variable if it's active
  • Fixed TargetByType and DoubleClickType in macros with range check. The range checks were always meant to include in your backpack too
  • Added random command to generate a random number you can use with insysmsg to help perform a random action
  • Improved support for keycode differences between Windows and X11 (thanks @dallenwilson)
  • Additional support for dotnet core 3.1