Razor v1.6.9.21
This update focuses more on the Razor Scripting Engine with a variety of bug fixes and enhancements, among a few other new items.
- Fixed issue with
setvar
and similar named variables spirit
andforensic
are validskill
entries for scripting- Added
queued
expression to scripting - Removed global script range checkboxes, review the guide for the correct syntax
- Fixed
drop
command to check for the correct params lifttype
will default to 1 if not value is provided- Import/export agents from the UI by clipboard or other profiles
findtype
supports thebackpack
paramlift
andlifttype
will correctly wait before continuingdress
andundress
will also correctly wait before continuingwaitforsysmsg
,waitforgump
,waitgformenu
,waitforprompt
will accept a timeout param- Check if a spell needs channeling before triggering unequip (thanks @sorsarre)
- Counters correctly save when you click Save
- Added
clearall
command. See scripting guide for details - Target Closest Friendly Humanoid will only target a humanoid
- Updated
target
command with new features. See scripting guide for details - Added support for
@
quiet prefix for commands - Added
clearhands
command to drop what you have in your hands dclick
now supportsleft
,right
andhands
to use an item in your hand- Added
virtue
command to invoke honor, valor or sacrifice Cancel Target
will cancel setting a variable if it's active- Fixed
TargetByType
andDoubleClickType
in macros with range check. The range checks were always meant to include in your backpack too - Added
random
command to generate a random number you can use withinsysmsg
to help perform a random action - Improved support for keycode differences between Windows and X11 (thanks @dallenwilson)
- Additional support for dotnet core 3.1