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Sync v3.0.0 with the release branch #12989

Merged
merged 44 commits into from
Nov 30, 2023
Merged

Sync v3.0.0 with the release branch #12989

merged 44 commits into from
Nov 30, 2023

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stepankuzmin
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tristen and others added 30 commits November 13, 2023 10:18
- Provide a default value of `""` for `model-id`
- Change `model-emissive-strength` unit value to `intensity`
Co-authored-by: Stepan Kuzmin <stepan.kuzmin@mapbox.com>
* Add Standard Style debug page

* Switch to tweakpane, add config support

* Add Style Editor
* Use proper fragment when updating workers

* Add unit test
…gets enabled/disabled (internal-903)

There's no need for this anymore after fill extrusion bucket handles both modes the same.

Set RC style as default to help Android Shell testing.

Co-authored-by: Volodymyr Agafonkin <agafonkin@gmail.com>
* consistent docs

* remove require for model related emissiveness props
…nal-944)

* Reload sources on projection change

* Fix source cache tile cleanup on changing map projection

* Add allowed value to imports/set-projection
…internal-946)

* Don't reset shared style changes when creating fragments

* Add unit test
…oss tile boundaries (internal-943)

* [MAPS3D-1044] Fix breakage of ground effect that occurs when edges cross tile boundaries

* render test
* Fix adding first import

* simplify import management code in style.js (internal-948)

---------

Co-authored-by: Volodymyr Agafonkin <agafonkin@gmail.com>
* Ignore layer slot in style diffs

* Add unit test
…ternal-953)

* [GLJS-584] fix missing condition for circle layer depth occlusion

* add render test
* Diff configs on setStyle

* Add render test
* Fix Style.mergeAll when removing all imports

* Ignore legacy light since it's always set

* Add scope check for terrain in mergeAll

* Add layers check to the unit test

* Cleanup Style._remove()

* Check for terrain or globe on Style.mergeAll()
* Diff slots on setStyle

* Update error message

* Move repeating Style checks to _checkLayer and _checkSource
stepankuzmin and others added 14 commits November 28, 2023 17:30
* Rewrite 3D Style async/await functions to Promises

* Fix decodeGLTF

* Cleanup

* Restrict async/await in ESLint
Bumps [testem](https://github.com/testem/testem) from 3.10.1 to 3.11.0.
- [Release notes](https://github.com/testem/testem/releases)
- [Commits](testem/testem@v3.10.1...v3.11.0)

---
updated-dependencies:
- dependency-name: testem
  dependency-type: direct:development
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Add version information to lights root element
* Mark Models section as private and fix setConfigProperty example

* Mark renderstart event as private

* Move setConfigProperty to the Style properties section

* Move setLights/getLights to the Style properties section

* Update events.js
… (internal-972)

* fix issue with source collision between imports in symbol layers

* Add render test

* Use layer.scope instead of getScopeFromFQID

---------

Co-authored-by: Stepan Kuzmin <stepan.kuzmin@mapbox.com>
@stepankuzmin stepankuzmin merged commit 118e87d into release-v3.0 Nov 30, 2023
33 of 34 checks passed
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7 participants