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Particle system JS ES6

Particle system to wander around with ES6 and games. Develop in canvas for now. Demo

Todo project

  • Transpose build system with webpack.
  • Add assets unique name with webpack manifest.
  • Add optimization tools.
  • Add dynamics parameters.
  • Add scripts
    • Watch
    • Build --dev --prod

Todo system

  • Create vector3 for 3D steering behavior.
  • Implement collisions
  • Implement factory for steering behavior and adjust loops to take care of all of these.
  • Implement more behavior for particle and emitter
    • Evading
    • Wander
    • Put seek in the behavior factory
    • Bounce
    • Hit
    • Explode
  • Add types factory for emitter and particle for rendering and behaviors.
  • Define the draw() method of the vector for debugging.
  • Add rotation/spin force to particles (no random()).

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Simple particle system OOP in JS (ES6) raw, no build or wte.

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