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Rohit Malyala edited this page Sep 1, 2018 · 1 revision

Welcome to the wiki for the Mobile Virtual Reality Volume Renderer.

This wiki will be the documentation site for this Unity application. Below are links to all provided tutorials, from start to finish:

  1. How to install Unity, and where to acquire the correct requisite SDK/NDK kits for mobile builds;
  2. How to transform clinical imaging data for the Unity application;
  3. How to use the Unity application to create 3D volume textures, and;
  4. Finally, how to build the end application for your target platform of choice (probably Android/iOS).

While the application itself is built in Unity, transforming clinical imaging data may require you to install ImageJ, in order to convert DICOM image stacks (or image stacks of any other filetype) into .raw files. The provided Unity Editor application accepts .raw image stacks only.