A free, open-source, and redistributable post-processing stack for Unity and VRChat.
Yes, everyone just wants this. Please download the latest ready-to-use UnityPackage from my Gumroad or Booth (don't forget to give a rating or favorite!).
June Lite is a free version of my post-procesisng shader “June” for Unity and VRChat. It includes a myriad of screen effects (think shakes, blurs, image filters, etc.) that you can apply to your VRChat avatar, VRChat world, Unity projects, and Unity games! If you are interested in the paid version, more information will follow at the bottom.
- Custom, fast and easy UI!
- Languages support (English, Deutsch, and 日本)
- Smooth distance-based falloff and “UV” out-of-bounds cleaning
- Gaussian Blur, Radial Blur, Chromatic Aberration
- Horizontal and Vertical Borders
- Color Manipulation (color grading, rgb and hsv controls, greyscale, invert, and posterization)
- Distortion (sin cos, wavey, texture, wobble)
- Filters (vignette, color crush, duotone, rainbow, film, grain, vhs, gradient, outline, astral, neon)
- Fog (including a safespace area)
- Glitch (uvs and chromatic)
- Image Overlay (still and animated)
- “UV” Manipulation (transformation, movement, shake, pixelation, rotation, spherize)
- Zoom
- It has a lot less effects, scripts, options, and styles in trade for a free experience and a permissable license.
- You can make your own transformative works (avatars, worlds) and resell them with the shader included since it is free and open-source!
- You can have a “trial” of my work and June before purchasing the paid version.
- Sometimes you don’t need a full-stack of effects and just need a few effects. Lite excels here because it is super fast and small!
- It’s perfect for new animators and creators, and it even has an “advice” tab for tutorials and valuable information about animating!
- Avatar animations
- Interactive worlds
- Unity games
- Work showcase
- ... and anything you want!
- Download the zip (Booth) or unitypackage (Gumroad), and drag and drop it into Unity.
- Make a material, and make a cube and drag it onto it. Done! Now customize as you want.
- You may not edit the code, or redistribute the code alone.
- You may not take the code for your own projects, or re-use it in any way.
- You may redistribute the shader in transformative works (commercial or free) with proper attribution (see shader UI for more information). Examples of transformative works are (but not limited to) an animation for an avatar, a world, a video, or a game. For any questions, pleaes contact me on Discord (luka[#]8375) or email (lukazoeysong[@]gmail.com).
- A loooot more effects, optimized shader locking, a feature-packed UI..
- Scripts to help you in Unity, AudioLink, and so so much more!
- You can find more info out on my website, my Booth.pm and my Gumroad.com~
- Shaders don't need compiled! Just drag it into Unity.
- However, the Github doesn't have the images for the UI editor.
- You will need to get the images from the Booth/Gumroad package, or you will need to edit the editor file (.cs) to not require image resources.