Skip to content
@ltw-webdev-6

Learn the Web · Web Dev 6

Web development part 6 for Learn the Web.

Web Dev 6 · Learn the Web

No web projects are created by just one person—collaboration with other people is fundamental to successful websites. Teams of students organize and create large-scale websites using project management tools, version control systems, online messaging, and issue trackers.


Learn the Web

Learning code doesn’t have to be confounding.

There are too many topics and too many tutorials online. It’s hard to figure you which are up-to-date and even harder to figure out what order to follow them.

Learn the Web, is a structured, curated, living guide to web development for graphic designers—presenting the information in a logical, targeted order that goes from a basic mobile-friendly webpage to a complex multi-screen interactive website.


Thomas J Bradley

I believe that everybody should perpetually learn, try, build, break, & fix things—the Open Web is the perfect platform for exactly that.

Pinned

  1. curriculum curriculum Public

    The weekly term materials, exercises & assignments for Algonquin Design’s Web Dev 6 course.

    HTML

Repositories

Showing 10 of 11 repositories
  • .github Public

    Web Dev 6 educational resources & course from Learn the Web.

    0 0 0 0 Updated Dec 4, 2022
  • curriculum Public

    The weekly term materials, exercises & assignments for Algonquin Design’s Web Dev 6 course.

    HTML 0 0 0 0 Updated Dec 4, 2022
  • team-allocation Public

    Everybody will be randomly allocated into groups of three and leads for each primary segment will be determined.

    0 6 0 0 Updated Nov 11, 2022
  • web-app-set-up-hosting Public

    Set up your team’s web app as a pattern library with Jekyll & host it on Netlify.

    0 0 0 0 Updated Nov 11, 2022
  • branching-woes-branching-goes Public

    An in-class activity to help visualize & understand the different parts of branching & committing.

    0 0 0 0 Updated Nov 11, 2022
  • web-app-ux Public

    Create & design the web app by doing all the necessary UX to create a good project.

    0 0 0 0 Updated Jan 27, 2019
  • success-criteria-definitions Public

    Define how you’ll determine if your app is successful & how you’ll be graded.

    0 0 0 0 Updated Jan 18, 2019
  • web-app-prototype Public

    Create a seemingly fully function, coded prototype of your web application.

    0 0 0 0 Updated Jan 7, 2019
  • final-team-presentation Public

    Present & demonstrate the final, fully working, web app prototype to the teacher.

    0 0 0 0 Updated Mar 9, 2018
  • ux-discussion Public

    Your whole group with meet with the teacher to pitch your UX and discuss your rubric.

    0 0 0 0 Updated Feb 4, 2018

Top languages

Loading…

Most used topics

Loading…