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Rhythm based shoot-em-up game created in Unity3D as individual study for IGME 590. Implemented interactive music system, enemy AI, and game-state management using component based architecture.
llapresi/Quantize
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Rhythm based shoot-em-up game created in Unity3D as individual study for IGME 590. Implemented interactive music system, enemy AI, and game-state management using component based architecture.
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