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@liangxiegame liangxiegame released this 04 Jan 02:15
· 8 commits to master since this release
  • [CN] 修复 ToVector3 的冲突

  • [CN] SingletonKit:增加 PrefabSingleton 和 ScriptableSingleton

  • [CN] 增加 UnRegisterWhenDisabled 和 IMGUIHelper.SetResolution 选择 MinSize 对齐

  • [CN] 增加 DisplayLabel

  • [CN] SerializedProperty 增加 DrawProperties API

  • [CN] Architecture 支持 Deinit

  • [CN] ConsoleKit 支持外部开关

  • [CN] 改进 ConsoleKit 的开关 API

  • [CN] ResKit 增加 AssetBundle 的 Example

  • [CN] EditorKit 增加 DisplayIf

  • [CN] ActionKit 增加 EaseUtility 和 Example

  • [CN] ActionKit 支持双击事件(诗远 PR)

  • [CN] UIKit OnApplicationQuit 时清空静态数据(支持 Domain Reload 设置,于大进 提供反馈和测试)

  • [CN] SingletonKit 删除 ApplicationQuit 判断(支持 Domain Reload 设置)

  • [CN] ResKit:修复加载场景传 BundleName 报错的问题

  • [CN] LogKit 支持双击找到报错定位(感谢 clksaaa)

  • [CN] 修复 LogKti 打包时的编译错误

  • [CN] PackageKit 默认打开的为止在 Unity 所在的屏幕

  • [CN] ConsoleKit 游戏结束时清空窗口

  • [CN] 文档支持简单的搜索功能&修复切换编辑器界面输入框聚焦异常的问题(感谢MisakiMei贡献)

  • [CN] ViewController 可以选择关联架构

  • [CN] CodeGenKit: ViewController 生成文件移动位置后自动找回

  • [CN] LocaleKit: LanguageText 的 Inspector 显示改进

  • [CN] LocaleText 避免批量编辑造成的文本覆盖问题

  • [CN] LocaleKit: LocaleText 预览位置调整

  • [EN] Fix conflict with ToVector3

  • [EN] SingletonKit: Added PrefabSingleton and ScriptableSingleton

  • [EN] Added UnRegisterWhenDisabled and IMGUIHelper.SetResolution to select MinSize alignment

  • [EN] Add DisplayLabel

  • [EN] SerializedProperty adds DrawProperties API

  • [EN] Architecture supports Deinit

  • [EN] ConsoleKit supports external switches

  • [EN] Improve ConsoleKit's switch API

  • [EN] ResKit adds AssetBundle Example

  • [EN] EditorKit adds DisplayIf

  • [EN] ActionKit adds EaseUtility and Example

  • [EN] ActionKit supports double-click events (Shiyuan PR)

  • [EN] Clear static data when UIKit OnApplicationQuit (supports Domain Reload settings, Yu Dajin provides feedback and testing)

  • [EN] SingletonKit deletes ApplicationQuit judgment (supports Domain Reload settings)

  • [EN] ResKit: Fixed the problem of loading scene and passing BundleName error

  • [EN] LogKit supports double-clicking to locate error reports (thanks clksaaa)

  • [EN] Fix compilation errors when packaging LogKti

  • [EN] PackageKit opens by default on the screen where Unity is located.

  • [EN] ConsoleKit clears window when game ends

  • [EN] The document supports a simple search function & fixes the problem of abnormal focusing of the input box in the switching editor interface (thanks to MisakiMei's contribution)

  • [EN] ViewController can choose to associate the schema

  • [EN] CodeGenKit: ViewController automatically retrieves the generated file after moving it

  • [EN] LocaleKit: Inspector display improvements for LanguageText

  • [EN] LocaleText avoids text overwriting problems caused by batch editing

本次更新由 QFramework 教程年会员 赞助,

感谢各位支持

QFramework 教程年会员地址:https://www.gamepixedu.com/goods/show/55