alpha.4
Pre-release
Pre-release
Changelog:
- More documentation
- Affine texture-mapping
- A single distributable source file
- Some improvement to n-gon clipping: entire n-gons are no longer clipped against the near plane, as only individual vertices now get dropped if they clip, leading to a less jarring visual effect. Still no interpolation to create new vertices at the point of clipping, though
- PNG2JSON has the option to export to raw RGBA-8888
- Mesh(), ngon(), and render() now take most of their parameters as properties of an object you pass them
- You can now get some performance information as a return object from render() - how long the rendering took, etc. It's undocumented, at the moment, but you can look at the source to see what render() returns
- Performance is probably a little worse than in alpha.3
Notes:
- The Blender export script is still bad
- Asset workflow is so-so