alpha.3
Pre-release
Pre-release
Changelog:
- More documentation on how to use the renderer
- New 3d asset converters: Blender export script, PNG2JSON
- Textures have alpha
- Textures accept Base64-encoded 16-bit color pixels, for reduced file size
- Fixed camera rotation in render()
- Near plane is clipped against prior to perspective division, reducing artifacts from objects located behind the camera
- An n-gon's base color now modulates its texel colors
- Sin/cos use a lookup table, for added retro vertex wobble
- Performance is somewhat lower than in alpha.2