Releases: leela-zero/leela-zero
Leela Zero 0.8 + AutoGTP v7
- Fixed a bug in the multi-threaded search that disproportionately affects white strength.
- Minor AutoGTP outputs fixes.
Leela Zero 0.7 + AutoGTP v6
- Support for playing multiple games at once (-g option).
- Support for saving played games locally (-k option).
- Support for multiple GPU (--gpus option).
- Optimized Leela Zero engine with algorithmic improvements.
- Resigning is now enabled in some percentage of games.
- Default playouts changed to 1600 (games will be slower but higher quality).
Leela Zero 0.6 + AutoGTP v4
Print timing information.
Fixed a bug causing level in the endgame to be lower than intended.
Fixed a bug that could cause a hang in positions with very few legal moves.
Performance improvements.
Leela Zero 0.5 + AutoGTP v3
Add an AutoGTP command line option to store all games played locally (-k).
Remove a CPU bottleneck, giving a large speedup for small networks.
Truncate the network name in stored SGF files.
Leela Zero 0.4 + AutoGTP v2
Bugfixes to the Leela Zero engine. First release of the autogtp self-play tool.
Leela Zero 0.3
Bugfixes for corner cases, code simplifications and optimizations.
Leela Zero 0.2
Fix a bug in the input planes' order. Add a version tag to network weight files. Add tooling and commands for generating training data. Fix for too early passing, and warn if we are given unrecognized arguments.
Leela Zero 0.1
Initial release.
Requires a weights file, which determines, together with your hardware, how strong it is. You must have working OpenCL drivers to use this.