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Introduction

Attempting to solve the LunarLander-v2 OpenAI Gym environment. For the time being, there are implementations for:

  1. Monte-Carlo
  2. Sarsa
  3. Q-learning
  4. DQN

Training Clips

These training snapshots are captured towards the end of the training phase (~10000 epsiodes). A random agent is also provided for comparison:

Random
random

Monte-Carlo
monte-carlo

Sarsa
sarsa

Q-learning
q-learning

DQN
dqn

Experiments

  1. lr=0.1
    all_agents_lr01
  2. lr=0.01
    all_agents_lr001
  3. lr=0.001
    all_agents_lr0001

Note that the value of learning rate (equivalently the constant step-size parameter) only affects the performance of Sarsa, Q-learning and DQN. The Monte-Carlo variant implemented here is called Every Visit Monte-Carlo and it uses a true running average in the policy evaluation step. Subsequently, learning rate does not have any effect on the algorithm's training progress.
For the 3 experiments conducted above, we compute the average reward for each rl algorithm (averaged across 10000 episodes of training)

Learning rate=0.1 Learning rate=0.01 Learning rate=0.001
Monte-Carlo -23.134 -53.209 -44.191
Sarsa 95.445 -55.731 -182.449
Q-learning 95.793 -77.473 -173.590
DQN -150.694 -70.869 206.948

Execution

The purpose of this project is to compare the performance of the rl algorithms implemented. So, for a complete comparison, meaning that all of the above agents are trained during program execution, run the following:

python train.py --agents random monte-carlo sarsa q-learning dqn

this will train each agent separately using default values, which are n_episodes=10000, lr=0.001, gamma=0.99, final_eps=0.01.

For a more customized execution, you can explicitly provide the value for each argument. For example, to only train a dqn agent:

python train.py --agents dqn --n_episodes 3000 --lr 0.0001 --gamma 0.99 --final_eps 0.02

After training a dqn agent, you can test how well it generalizes using:

python autopilot.py <num_episodes> models/*/qnetwork_{*}.pt

To compare dqn to a random agent:

python random_agent.py <num_episodes>

Implementation References

  1. OpenAI baselines
  2. Reinforcement Learning (DQN) Tutorial
  3. Solving The Lunar Lander Problem under Uncertainty using Reinforcement Learning

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Implementation of reinforcement learning algorithms for the OpenAI Gym environment LunarLander-v2

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