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Cootsmania

Flow

title

PLAY THE GAME HERE

CHANGELOG

plan

Use arrow keys to race around the house and get to Coots before other players do.

On each round, half of the players get eliminated. Survive all the rounds and become the CHAMPION!

screen

GAMEPLAY

  • Enter your name, pick your emote and a color for your car.
  • Wait for the current game to end.
  • Each round, a text will be shown hinting where Coots is at the moment.
  • If Coots is out of your screen, you will see an indicator showing where it is.
  • Drift your way through the obstacles and reach coots.
  • If you reach Coots earlier than half of the players, you are qualified for the next round.
  • If you cannot reach Coots in 24 Seconds, you are eliminated.

Made by

Build instructions

You will need a Rust compiler

Then just running cargo run --release should compile (for a while) and start the game with local server so you can play against bots

Running your own server

Easiest way to run your own server is to use provided Dockerfile. It starts actual server and also serves the web client.

Example usage:

docker build -t cootsmania .
docker run --rm -it -p 8080:80 cootsmania
# Now open http://localhost:8080

Or just pull the already built image:

docker run --rm -it -p 8080:80 ghcr.io/kuviman/cootsmania
# Now open http://localhost:8080

Proxy via nginx/caddy to have https/wss.