Skip to content

kurtdekker/Unity-Kinematic-Body

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Unity Kinematic Body

License Playable Demo

In this project you'll find my implementation for custom character controllers with Unity engine. It's using a kinematic rigidbody in the background, with interpolation enabled to have smooth movement. Usage is similar to the built-in character controller, with "better"(IMHO) collision detection. It's able to handle stairs, depenetration from moving obstacles and ground check. You're able to modify it as you want since it's open source, no need to ask for permission.

Kinematic-Body

About

My approach for Custom Character Controllers in Unity 3D.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages