Skip to content
Viktor Kovacs edited this page Nov 17, 2018 · 20 revisions

Fiddle

Here is the official fiddle for the current version:

http://jsfiddle.net/9adwyy4n/131/

Documentation

Example applications

Main capabilities

  • Simple 3D model building manually or with generator functions.
  • We can define our model with adding vertices and polygons manually.
  • We can use built-in generator functions to create basic shapes.
  • Various import/export formats:
  • Import 3DS, OBJ and STL file format.
  • Export to OBJ and STL file format.
  • Automatic conversion of SVG files to 3D models.
  • Miscellaneous 2D and 3D geometry functions.
  • Polygon triangulation for 2D and 3D polygons.
  • Miscellaneous 2D and 3D polygon operations.
  • Convex hull calculation for 2D and 3D point sets.
  • Catmull-Clark subdivision for 3D bodies.
  • Built-in Three.js based model viewer with rotation, pan and zoom functionality.
  • Automatic conversion to Three.js geometry format.
  • Convex and concave polygons are automatically triangulated during the conversion.
  • Vertex normals automatically calculated for the curved polygons.

Questions and Answers