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Is there a way in JSModeler to select a mesh object by mouse event? #26

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udaydutta opened this issue Feb 18, 2017 · 6 comments
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@udaydutta
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I am just started looking at JSModeler. So far it is awesome to me. Previously I have used another Canvas/Webgl based 3D library named JSC3D. It is really lightweight compare to JSModeler. But It supports picking an mesh object by mouse event on the model. Does JSModeler provide that sort of functionality? If it does, I will appreciate if I get a sample code. It would help a lot to select a model component and edit that. Thank you very much. -- Uday

@kovacsv
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kovacsv commented Feb 19, 2017

Hello,

What viewer do you use? JSM.Viewer or JSM.ThreeViewer?

Viktor

@udaydutta
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udaydutta commented Feb 19, 2017 via email

@kovacsv
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kovacsv commented Feb 20, 2017

Hello!

Basically JSModeler has two viewers. An internal one, and a three.js based. Both viewers can detect objects under the mouse, and the possibility to add or remove objects. Custom textures are also available.

I recommend you to check the sandbox folder for examples, and feel free to ask if you have any questions.

Viktor

@udaydutta
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udaydutta commented Feb 21, 2017 via email

@kovacsv
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kovacsv commented Feb 21, 2017

Hello!

I'm glad you like JSModeler. Currently I have no plans to do the mentioned features in the near future, but who knows :)

Viktor

@udaydutta
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udaydutta commented Mar 6, 2017 via email

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